

US now
$4.99
sampled low $0.79
RecentRecent reviews—
EnglishEnglish reviewsMostly Positive (2,077)
Cost · guessCost to make · guesstimate
$40k–$380k USD
Earnings · guessSteam earnings · guesstimate
$140k–$720k USD
Guesstimates in USD, not publisher books or Valve data. Do not use them for investing, deals, taxes, or reporting.
How this guesstimate is made
Cost to make. Modeled as 1–2 people over 0.8–2 years at a loaded $48k–$96k USD per person-year. Development only, not marketing. Not a published budget.
Steam earnings. Steam earnings in USD from ~65k–160k copies × a mix of US list and sale price.
Development time guesstimate: 0.8–2 years. Confidence: medium. Time uses studio scale or a published figure. Cost to make is headcount × production years × a loaded USD cost per person-year, or a filing/interview number when one is on file. Steam earnings (USD) are reviews × a copies-per-review band × a mix of US list and sale price. These are independent algorithmic estimates from public data — not factual, not publisher books, not Valve.
Players
Exact in-game count from Steam’s public player API. The 24h change is versus PCGDB’s sample from about a day ago.
WaitingWaiting for first sample · every 60s
All sampled timeSep 19, 03:01 AM – Sep 20, 02:01 AM
Drag to zoom · hatched region is future
Decay: The Mare
In-game now
4
+3 vs 24h
24h peak
787
All-timeAll-time sampled peak
787
Sam is an addict who ends up in an institution named “Reaching Dreams”, hoping to kick his drug problem and sort out his miserable life. But during the first night, something goes horribly wrong and he gets stuck in an endless nightmare…
Regional prices
Historical low for US: —
Now
$4.99
Launch
$4.99
Off
—
Price history starts at the first sample. Steam does not publish a public price archive.
Region-locked SKUs
Steam news
- No public Steam news sampled for this app.
Editions and DLC
Extra store packages and DLC from Steam’s last snapshot. DLC opens on PCGDB. A package that is not its own app opens on Steam.