PixelPop 2087 banner

appid 3334980

PixelPop 2087

StylerFunk Games

ActionAdventureCasualIndieEarly Access
Open on Steam

Cost · guess

$40k–$380k USD

Earnings · guess

Unreleased

Guesstimates in USD, not publisher books or Valve data. Do not use them for investing, deals, taxes, or reporting.

How this guesstimate is made

Cost to make. Modeled as 1–2 people over 0.8–2 years at a loaded $48k–$96k USD per person-year. Development only, not marketing. Not a published budget.

Steam earnings. Unreleased. Steam earnings are not modeled before ship.

Development time guesstimate: 0.8–2 years. Confidence: low. Time uses studio scale or a published figure. Cost to make is headcount × production years × a loaded USD cost per person-year, or a filing/interview number when one is on file. Steam earnings (USD) are reviews × a copies-per-review band × a mix of US list and sale price. These are independent algorithmic estimates from public data — not factual, not publisher books, not Valve.

Players

Exact in-game count from Steam’s public player API. The 24h change is versus PCGDB’s sample from about a day ago.

WaitingWaiting for first sample · every 60s

All sampled timeSep 20, 06:16 AM – 06:16 AM

Drag to zoom · hatched region is future

In-game now

0

vs 24h

24h peak

0

All-time

0

Enter the rooms, grab the keys, proceed and... try to stay alive! Choose your style: melee or fireguns? Fight your way through, get the keys and unlock new rooms!

Regional prices

Historical low for US:

No regional prices sampled yet.

Price history starts at the first sample. Steam does not publish a public price archive.

Region-locked SKUs

    Steam news

    • No public Steam news sampled for this app.

    Editions and DLC

    Extra store packages and DLC from Steam’s last snapshot. DLC opens on PCGDB. A package that is not its own app opens on Steam.

    Titles fill in as each package is sampled. Links still open the catalog page.