Dicebinder banner

appid 4535170

Dicebinder

PaperMoon

IndieRPGStrategy
Open on Steam

Cost · guess

$40k–$380k USD

Earnings · guess

Unreleased

Guesstimates in USD, not publisher books or Valve data. Do not use them for investing, deals, taxes, or reporting.

How this guesstimate is made

Cost to make. Modeled as 1–2 people over 0.8–2 years at a loaded $48k–$96k USD per person-year. Development only, not marketing. Not a published budget.

Steam earnings. Unreleased. Steam earnings are not modeled before ship.

Development time guesstimate: 0.8–2 years. Confidence: low. Time uses studio scale or a published figure. Cost to make is headcount × production years × a loaded USD cost per person-year, or a filing/interview number when one is on file. Steam earnings (USD) are reviews × a copies-per-review band × a mix of US list and sale price. These are independent algorithmic estimates from public data — not factual, not publisher books, not Valve.

Players

Exact in-game count from Steam’s public player API. The 24h change is versus PCGDB’s sample from about a day ago.

WaitingWaiting for first sample · every 60s

All sampled timeSep 20, 06:39 PM – 06:39 PM

Drag to zoom · hatched region is future

In-game now

0

vs 24h

24h peak

0

All-time

0

A dark fantasy roguelite card battler where you roll your action points and bind the monsters you fight. Piece together each turn from your dice, adapt to rule-bending encounters, and reshape your party as you climb.

Regional prices

Historical low for US:

No regional prices sampled yet.

Price history starts at the first sample. Steam does not publish a public price archive.

Region-locked SKUs

    Steam news

    • No public Steam news sampled for this app.

    Editions and DLC

    Extra store packages and DLC from Steam’s last snapshot. DLC opens on PCGDB. A package that is not its own app opens on Steam.

    Titles fill in as each package is sampled. Links still open the catalog page.